X01 (pronounced oh-one) is probably the easiest game to
learn. The rules are very simple, yet the game requires skill in order to play
well and win. It is a very good game for beginners because it develops accuracy
around the whole board and the simple rules allow the players to concentrate on
their throwing.
The Object: The game play starts with a score of 301, 401,
501, 601 or 1001. The object is to get to exactly zero by throwing rounds of
three darts and subtracting the sum of those darts from your current score.
Games may be played as "double-start" (also called
"double-in") or "straight start" (also called
"straight-in") this will be explained in THE PLAY section of this
page. Games may also be played as "double out" ("double
finish") or "straight out" ("straight finish") however
"straight out" is extremely rare. Games of 301 and 601 are typically
played as double in/double out. While games of 401, 501 and 1001 are typically
played as straight in/double out.
The Scoring: The agreed upon starting score of the game is
written at the top center of the score board (ie: 301) with a vertical line
drawn down the center of score board. "DD" or "SD" are
written above or below the starting score to indicate the agreed upon game
(double-in/double-out or straight-in double-out). After each round, the total
points thrown is written on the board along with the remaining score on that
player/team's side of the board. A score of 100 is called a "ton" and
is written on the board as a "T". Scores over 100 are called
"ton" plus the rest that was thrown. For example a score of 120 would
be called "a ton twenty" and would be written on the board
"2T0".
The Play: Both players (or one player from each team)
throw one dart each at the bulls-eye. The closest to the bulls-eye gets to
throw first. Typically this player also names the game to be played. The
initials of the players are written above each column of the scoreboard with
the winner of the bulls-eye on the left.
If the game was called as a straight-in game, the first
player (winner of the bulls-eye) begins by throwing three darts trying to
attain the highest score possible. Each dart is scored by the number where it
lands with the thin inner ring being worth 3 times the number indicated and the
thin outer ring worth 2 times the number indicated while the two large sections
score exactly the number indicated. Thus the highest attainable score with
three darts is 180 by hitting three triple 20's.
If the game was called as a double-in game, the first
player must hit any double on the board before they may begin counting their
score. For example if the player threw a single 20, a double 20 and a single 20
the score would be 60 points. The first dart did not count because the player
had not yet hit a double so only the second and third darts did count. Once a
player has "gotten in" subsequent rounds do not require a double be
thrown again.
Play continues alternating the players on each side of the
board. When the scores get low the player starts to need to think about how
they are going to get "out". The exact number a player should start
to think about this varies with ability. A beginner should try to get to 40 or
32 (see the STRATEGY section) while an expert will start looking at 160!
A "double out" game means that you must hit a
double that makes your score exactly zero to win the game. For example, if you
have 32 points left, you must hit a double sixteen with your first scoring dart
to win. If you miss the double sixteen and hit a single eight, you now have 24
points left and now have a score of 24. Lets say that now you score 23 points
with your remaining two darts. You have "busted" because you only
have 1 point and there is no way to throw half of 1. When you bust, all darts
you threw in that round do not count and your turn is over. You also bust if
you end up with less than zero or if you hit exactly zero but your last dart
was not a double.
A "straight out" game means that no double is
needed to win, you must simply arrive at zero points. Therefore, if you had a
score of 32, simply hitting two single 16's will win the game. The only way to
"bust" in a straight out game is to end up with less than zero as
your total score.
Strategy: For beginner to intermediate players there are
two simple strategies to follow. As players become more skillful they will be
able to hit anywhere they aim for and will simply shoot for the most points and
the quickest available "out".
There are many variations of "out-charts"
available for various levels of players. An out-chart tells you the proper way
to end a double-out game in two or three darts from almost every score of 160
or less. Beginners often try to hard to hit these difficult outs and worsen
their position in the game.
Beginners should try to reach 32 points for their out (the
double 16). The reason for this is simple, if you just miss the double 16 and
hit a single 16, you now have 16 points left and you need a double 8. Do the
same with the 8 and you need a double 4, and so on. If an odd number was tried
for (say a double 17 from a score of 34) and you missed into the single, you
now would have to throw an extra dart to get an out. If we follow the example
of 34 out, your first dart misses and lands in the single 17. You now have a
score of 17. There is no double 8.5 so you must throw an odd number to make the
score even again. This gives the other player more opportunity to get out
before you.
The second most important strategy is to throw your
strongest number. Obviously better players will be aiming at the triple 20 to
try to score the most points. A lot of players (myself included) don't do well
with 20's, so they throw at triple 19's. Even if you throw at triple 15's and
can hit one out of six in the triple or can simply throw all three darts into
the single 15 your score will be much better than all the 1's and 5's you might
hit if you can't hit the 20.
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