Scram is a fun game for two players that are played in two
parts.
The Object
To score a higher score than your opponent after you've
each had a turn as "scorer" and "stopper".
The Scoring
Each player throws one dart at bullseye, closest to the
bullseye chooses to be the "stopper" or the "scorer". The
"stopper" always goes first.
Players’ names are written in order across the top of the
board with the numbers 1 through 20 and bull's-eyes written down the center of
the board dividing the board into two columns.
The Play
The "stopper" plays first and throws three darts
into different numbers. Each number that is hit is "stopped". Stopped
numbers are shown by placing an X next to the numbers. Any part of the number
may be hit to stop it.
After the stopper throws, the scorer now tries to score as
high a score has possible with three darts. Any numbers that have been stopped
do not count towards a score. Any other numbers that have not been stopped
count in the usual way. Bull's-eyes count as 25 points and the double-bullseye
counts as 50.
The scorer's score is kept as a running total and written
on the scorer's side of the board. Once all the numbers and the bull's-eyes
have been stopped, the round is over. The roles now reverse and the original
stopper tries to score points while the original scorer stops numbers.
Whoever has the higher total at the end of two rounds wins
the game.
Strategy
Use your opponents’ strengths and weaknesses against
him/her. For example, I can't hit 18's to save my life but I can't be stopped
on 16's and 19's. So, if you were playing me and new this, you should try to
stop 19's and 16's first and let me flounder on the 18's all I want. Obviously
it is important to try to stop the higher numbers first, though.
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